Thursday, August 1, 2013

A guardian in Guild Wars 2

A guardian that is completely specced into dmg does more dmg than an elementalist could ever do and has higher party utility. A ranger that is complelty specced into power/condition dmg does still deal more direct dmg than an elementalist. There is no issue how you use your trait points you never have a possibility to get good at certain thing or get some Guild Wars 2 gold by yourself. If I do specc my elementalist for raw dmg, then I desire to be adept to deal raw dmg and to be extremly squishy. Less dmg than a full dmg warrior. Less dmg than a full dmg mesmer. Less dmg than a full dmg robber. But for the god’s sake, more dmg than a full dmg guardian.

If I do specc my elementalist for full bunker, then I desire to be adept to be very tanky and durable with reduced dmg. Less tanky and durable than a full bunker guardian, but therefor a bit more dmg. Elementalists don’t just and only deplore because they don’t deal the dmg of warriors and Mesmers that is currently too much for PvE. We don’t deplore because we want to be broken up. We just desire to have a kittening location being in a assembly, having a chance to focus or not, being useful in our way to get more GW2 gold.

The class desires a allotment of reworks to get into that location, usually I do believe that the game desires a entire overhaul of the boon, cc and AoE scheme. I play guardian for FoTM,level-led it to 49 and do quite a couple of dailies with it (100+ pristines).  Yesterday I just had my fastest FoTM 28 with pugs (35mins from mossman 1st strike to maw kill with Guard, Guard, conflict,  Elem comp) and it was mostly because of what the elem and Guild Wars 2 gold conveyed the the group. That’s what made me inquisitive about elementalist and conceiving about rolling one, and conveyed me to this subforum.

Nearly all through the battles our party organised to hold 20+ stacks of might thanks to the elem, and that's where I think elementalist contain their location in assemblies right now, providing large amount of support in the pattern of boons, healing, cleanse, combo areas while still doing sensible allowance of damage.

A Special Skill for Necromancer in Guild Wars

There was another transfer array on the other side of the transfer array in the front of us. I did not know whether we should consume the Guild Wars 2 gold to use it. The other transfer array was in another desert. There was a canyon in the middle part. It was obvious that we would go on our adventure under the help of the transfer array. But what was the starting condition of the transfer array?
The transfer place was circle. There were five things as torch at the edge. They could shine. We observed carefully; and then we found that the fire light was not random, but regular. We numbered the five torches first from 1 to 5.

The burning order of torches might be the arrangement of these five numbers. It might be 12345 or 54321. It was lucky that we did not need to consume our cheap Guild Wars 2 gold.
In fact this was a game for testing memory. The shining order of fire light would be shown first; and then you only had to repeat as this order. If you were right, the transfer array would be started. If you were wrong, you had to restart. The order we saw was 13542; so we stepped as that order. We passed soon.

The skill of Sadness of Dwayna was designed for necromancer specially. The necromancer had so many bone babies. If one bone baby died, each person could add more than 40 points of blood. So there were more than 300 points of blood in total. I thought maybe the necromancer did not need to buy Guild Wars 2 gold. It equaled to a small group healing. The more important thing was that the performance of Sadness of Dwayna was very high. It consumed 5 points of blue; but more than 300 points of blood could be achieved.

Besides, the cooling time of this skill was only 5 seconds. If there was enough time, all babies could be added. If there were 8 babies, 2400 points of life value would be added. Finally the babies would help the necromancer to get much Guild Wars 2 gold.
It was the Holy Light which was an elite skill. Its profession was monk; its type was healing prayer; and its attribute was mantra. This skill healed the goal ally by 40 to 88 points of life value. If this goal suffered gain sorcery, you would get 1 to 3 points of energy. It consumed 5 points of energy. Its casting time was 1; the cooling time was 4. 


Wednesday, July 31, 2013

The Bound Heirloom Storage in WOW

Account Bound Heirloom storage please! This is the one thing that has kept me from lvling an Alli as all my slots on my "main" realm are Horde. I love the way to get WOW gold in game. Your stash is accessible by all your toons. Not saying WoW could go the exact same route. There are too many vanity items etc. But having account bound storage for heirlooms would be awesome. The number one feature, and one that they've said they're actively working on, is updated player character models. I get sad swapping between my Pandaren alt and my Orc main.
 
My personal wishlist is as followed:
 
At the first, If they add more class specs (which I don't expect, those are tons of work), give pallies an int-based DPS spec so we can dual spec as DPS/heals w/o needing multiple gear sets. The same for mistweaver monks, though those apparently do decent damage already. Give shamans an agi-mail tank spec to line up with enhancement.
 
Second: Give warlocks and pallies their own flying mount/flight form. I wouldn't mind other-gendered demon forms either (incubus, female felguard) or female Meta form.
 
Third: Dance studio would be cool, if a "waste" of resources to some folks, but please let my human females do something other than the macarena. I'd love more character customization in general also, including a few voice options. I know that cosmetics and WOW gold aren't important.
 
Forth: for people to quit saying "Blizz made mounts/pets account-wide so they're just being lazy on the cross-realm heirlooms". They've already said a kerjillion times that they're working on it, but that spells (i.e. mounts/pets) work differently than individual
 
Fifth: A few class quests. Not stupid-long quest chains that drag you around the world six times, just something here and there for maybe small cosmetic rewards, to add a bit more personalization to the game.
 


Last but not least. Removal of mob tagging, though I think it'd be best if the mob had to be still above 50% health (or insert-percentage-here) to be taggable. Watching another player kill a hard quest mob and then smacking it once before it died to get credit isn't cool. But keep rare mobs the way they are since they drop better loot. Ok, just remove mob tagging for WOW gold quest mobs.

Same characters in the same World of Warcraft

When I didn't think a tool to put together a random dungeon group was that surprising, I never really believed that they'd try to expand that to raiding (beyond the tool they had for a long time allowing people would like to find each other, but not in an automated way and restricted to server. Actually, my biggest shock by far is that I'm still playing WOW, even if I never had enough WOW gold to perform better in this game. If you'd have told me I'd be playing the same character in the same video game eight years later...
 
How long have you been playing the game? How many alts have you leveled? I love the idea of updating the game, and updating the 1-60 world to give it more live, more flavor. Not a good use of time my left buttcheek! It makes the world living, changing, mutable! People who game in from a long time off could come in to a world that has become something more than it ever was, and the old hats could level a new alt, or charge across the world moving from zone to zone in a new, more logical path. There are no longer any zones that are just... dead. They all have their own stories and it makes it much easier to level new toons and get more safe WOW gold in this game.
 
It was a fantastic use of their time and I would honestly love to see the world of Outland/Draenor get a face lift: Server transfers; PVP servers with characters from both factions on them; Renames/Recustomisations/Etc; Flying Mounts; Dungeon/Raid Finder; Cross-realm anything (including battlegroups). Before the Burning Crusade was announced, I didn't expect expansions to increase the level cap. So much content about WOW gold would become obsolete; it would be such a waste!
 
It may also have led to the demise of some servers' sense of community as well." This I don't mind. Separate servers is really an anachronism in the modern MMO, at least as distinct and isolated as they used to be an anything that blurs the lines between servers is good in my opinion. After all how many triple MMOs have launched with lots of servers, only to follow with an expensive period of consolidation after. They just don't work any more and we as mmo players should accept they have had their day. So I am a CRZ supporter I guess, albeit one who desires a better experience instead of gain much WOW gold. As what is for biggest shocks? It would be LFR definitely. Such a radical would take on old staple.
 

New players in Guild Wars 2

I am actually downloading GW2 after having bought the game and some GW2 gold earlier today. I’ll just prefice this by saying that I am a veteran gamer that is very competetive. Usually I relish playing a illusion user such as a Mage in WoW, Wizard in Diablo 3, Witch in route of Exile and Sorceress in Diablo 2 (you get the idea). 
a
In GW2 the matching seems to be the Elementalist. That’s all fine and dandy, but after having read a bit round multiple forums I’ve glimpsed people in general address Elementalists to be just simple awful in PvE – is this the case? I’ve seen posts stating that they do laughable DPS contrasted to others, their healing isn’t even close to as good as a Guardians and their tanking promise will not agree heavier armour users which also have much GW2 gold. Is all of this factual?

As much as I like playing a Mage that utilises the components to to their tendering, I dislike playing a blatantly underpowered class even more. I need to seem like I’m assisting a large deal to the assembly by exceling at certain thing vital, such as DPS or healing.

The occupation is most absolutely not underpowered. The elementalist requieres a bit more conceiving to successfully play well and that’s where a lot of players go wrong. Don’t go by what the forum threads are about. somebody with your mmo know-how should perfectly understand by now that the forum is the number 1 location to take out all negativity in the direction of the game itself. Try the occupation with a positive mind-set and then make your own judgement.

furthermore when leveling take in brain that it can be very disappointing. Ele is a class that starts to shine with traits that synergise and your armor. glimpse it as shining a precious gem in the start it will be uneven and unattractive but in the end it’ll pay off in Guild Wars 2 gold.

anyhow, I’d have to state yes and no on the usual caster thing as an Ele. Ele is much more like an Elemental Shaman (using Scepter), Enhancement Shaman (using Dagger MH), or…yeah…typical mage (using Staff). Its damage isn’t the major aim. We have attractive reduced stats and eh impairment on our own…but we cover that up by stacking the boon called Might.

The last thing I’ll say is that flattening in GW2 is nowhere beside as tedious as other games. certain you don’t have traits early on, but they’re not as necessary to the game and Guild Wars 2 gold as talent points are in other MMOs. And you also battle a large-scale overseer at… I’m just going to let you find that one out.

The New Weapon of Bomb in Guild Wars 2

A lot of chosen ones were talking about the Guild Wars 2 at the Annul Oasis. It seemed they got their skills and Guild Wars 2 gold ready.
“This game will be popular forever because there are new things continuously.”
“Innovation is important to a game. If all players use the same method to hit monster, this game will be closed soon.”
“Yes, I hate the person who only copies other people.”
I felt glad to hear their talk. They were right. The distillation of Guild Wars 2 was innovation. You did not know what would happen. It was as same as gambling. Both the instance and arena were one kind of gambling.

The price of failure was restarting. But we only had one life, so we could not restart.
I remembered what the Hero Wraith said. Now we should set out; but we should buy Guild Wars 2 gold first. When I teamed up, I saw Laird suddenly, who was the friend we knew in the third section. When we met each other for the first time, he used the life emissary to deal with the natural emissary. He learned the Belief Compensation of zealot of Khulna later. He thought it was more useful than the life emissary. But he did not mate a good set of skills.

Finally he found the inspiration from the zealot of demon monster again. He used the set of Arcane Ardor.
“Polly is not here today. Laird, you come to add blood and Guild Wars 2 gold for us.”
“No, I don’t want to add blood today. I want to be export strength, very high export. I want to kill a person in a second.”
“Do you want to pick up your scythe again?” I thought it was not comfortable that a god caller had to add blood with the staff of monk.

“No, I won’t use the scythe. The export of scythe is not bigger than mine. I will use the bomb except the cheap Guild Wars 2 gold.”
“Do you want to use the bomb?” I did not know what he wanted to do.
“Yes, in fact it is the attack of high damage range, which considers me as center. Look at this skill. It is the Arcane Storm. Its profession is god caller; its type is earth prayer; its attribute is mantra. It can disperse all gain sorcery of the user. When a gain skill is dispersed successfully, all enemies nearby will suffer 10 to 30 points of earth damage (there are 130 points of damage at most). It consumes 10 points of energy. Its casting time is 0.75; the cooling time is 8.” 

Sunday, July 28, 2013

My destiny in Guild Wars 2

One time, I wanted to be a warrior to make all the people admit my power. although, what I perceived in the bright arena and the thunder of sound were only the abhorrence and fear. My adversary is the strongest warrior of Ascalon who furthermore has allotments of Guild Wars 2 gold, but I am not shocked. I still couldn't be used to the sword and protect in hand which made me can't respire. I put down the tools for fighting, reassured the armor and summoned the swarm with magic, walking through them mindfully. The opponent's blade and protect are ineffective in my eyes. He smashed into down when my hands affected him.


I blew into tears for the triumph. I fantasized that the achievement should bring me recognition and support from others, as well as Guild Wars 2 gold. although, what was awaiting me was deafening accusing. Many soldiers hurried to me and I was surrounded in a corner like an hurt beast. Suddenly a sombre sound of a cannon came from the seat which is an etiquette that can only be utilised for royal. Then quiet immediately, all the audiences looked in that main heading. I saw her afresh, a hint of body-fluid red on her lips, as well as the quiet smile. I got out eventually while I understood that I can only drop in the dark destiny.

In that evening, I keep vocalising the melody of death until my voice started hoarse. I eventually realized that I've been forsaken by this world. I felt sad abruptly and eventually smashed down in tears. I don't know what to do. perhaps I'm actually aghast, not aghast of being forsaken by the world and GW2 gold, but being abandoned by her.

I discovered Till lying apart in sleep when I awakened up. I fiddled her hair softly. When my index digit softly over the skin on the back of her hands, she hoisted her head and looked into my eyes, grabbed my hands and said not anything. The eyes were as clear as the first time I contacted her.

I hugged her in my arms, seeming each other's heartbeat. Just seem like my own life was a lone person's dance, and she is the only audience. She said she would delay me to arrive back and convey her to depart this town. She has been prepared to accept the betrayal and swore destiny with me,even if we don’t have GW2 gold.

Source: http://www.ugw2gold.net/news_view/1262.html